Visual Memory

Visual memory is the ability to recall information that has been presented visually. The activities listed here can help develop visual memory and can be incorporated into a lesson for the benefit of all pupils

Pupils who have difficulties in this area may:

· have immature drawing skills (drawings lack detail)
· have problems with learning sight vocabulary
· have difficulty with letter and number orientation
· find reading music difficult
· be unable to recall patterns, shapes and designs
· have spelling difficulties
· enjoy using multisensory strategies when learning
· use audio to aid recall of information
· have strengths in logic, verbal and non-verbal reasoning skills
· have kinaesthetic strengths (learn better when actively involved in a lesson through movement and touch).

Activities to develop visual memory skills:

1. Recall object features – let the pupils look at an object and talk about its features. Then take the object away and ask them to recall some of its features.
2. Recall picture details – let the pupils look at a picture and talk about the details. Then take the picture away and ask them to recall some of the details.
3. Complete the shape – show the pupils a shape and then give them an incomplete drawing of the same shape. Ask the pupils to complete the shape from memory.
4. Complete the picture – show the pupils a simple picture and then give them an incomplete drawing of the same picture. Ask them to complete the picture from memory.
5. What's missing? – show the pupils two similar pictures and ask them identify what is missing from one of the pictures.
6. Kim's game – place some everyday objects on a table. Show them to the pupils for about a minute, then cover them and see how many each can recall. This can also be played by taking one object away and asking the pupils to identify the object that is missing.
7. Pelmanism – shapes, objects, animals, etc.
8. Cause and effect – pictorial visual memory sequence.
9. Recall and sequence 1 – a series of three to four coloured shapes.
10. Recall and sequence 2 – a series of three to four pictures (eg. everyday situations, life sequences).
11. Recall and sequence 3 – a series of four pictures (telling a story).
12. What happens next? – complete pictorical action sequences related to everyday situations.
13. Recall and sequence 4 – a series of three to four words in a sentence.
14. Recall and sequence 5 – the alphabet, using magnetic letters.
15. Recall and sequence 6 – the days of the week using magnetic words.
16. Recall and sequence 7 – magnetic numbers.
17. Word bingo – simple high frequency words.
18. Visual memory spelling games – using the look, cover, remember, write, check strategy with simple high frequency words.

from:http://www.teachingexpertise.com/articles